The decoy character from our animated short film Phooled was modeled by Insun Kwon. I was responsible for all of the surfacing and texturing which was done exclusively using Substance Painter. The concept was to come up with something utterly ridiculous that looked like it was patched together from household materials to add to the fun and screwball feeling of the film.
Top: interactive render by Sketchfab
Middle: iRay renders from Substance Painter
Bottom: Still frame from film rendered using Arnold
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